GuidesBy Endacopia GuidePublished

All Endacopia achievements

A filterable checklist of every current full-release achievement and its stated condition.

First-person Endacopia battle against the Trapezist
The Trapezist is one of three encounters with separate battle and avoidance achievements.

Completion desk

Search all 16 achievements

16 shown
Filter achievements by group
  • Boss choice

    Fatal Performance

    Defeat the Trapezist in battle.

  • Boss choice

    Cut The Act

    Avoid battling the Trapezist.

  • Boss choice

    No Strings Attached

    Defeat the Chameleon in battle.

  • Boss choice

    Case Closed

    Avoid battling the Chameleon.

  • Boss choice

    System Override

    Defeat the AI in battle.

  • Boss choice

    Short Circuit

    Avoid battling the AI.

  • Activity

    Achievement Unlocked

    Click the poster.

  • Activity

    Against All Odds

    Beat every gambler at dice.

  • Activity

    Footwork Master

    Reach a soccer score of 100.

  • Activity

    I Want To Be A Fisherman

    Catch every fish.

  • Activity

    Water Break

    Hydrate on three separate occasions.

  • Activity

    A Natural Brawler

    Defeat 15 enemies.

  • Ending & hidden

    Escape

    Reach Ending A.

  • Ending & hidden

    Return

    Reach Ending B.

  • Ending & hidden

    Stay

    Reach Ending C.

  • Ending & hidden

    The Yeti

    Find Andy.

Table of contents

The full release currently has 16 achievements. Use the search and group controls above to narrow the checklist by name, requirement, or type.

Plan the three boss branches

The Trapezist, Chameleon, and AI each have one achievement for winning the battle and another for avoiding the battle. Treat each pair as a branch:

  • Trapezist: Fatal Performance or Cut The Act
  • Chameleon: No Strings Attached or Case Closed
  • AI: System Override or Short Circuit

Track exploration totals

Six achievements come from optional actions and cumulative goals: the poster, every dice gambler, a soccer score of 100, every fish, three hydration interactions, and 15 defeated enemies.

The checklist gives the complete stated requirements but does not invent missing location lists. Record gamblers, fish, and hydration points as you find them so you can identify the gap later.

Protect your ending saves

Escape, Return, and Stay correspond to Endings A, B, and C. The Yeti asks you to find Andy. These names tell you what the achievements recognize, but they are not a repeatable ending or secret route.

  1. Make manual saves before major late-game choices.
  2. Keep the three ending attempts separate.
  3. Do not overwrite the save you plan to use for the alternate branch.
  4. Return to the boss alternatives and activity totals after securing an ending.

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