GuidesBy Endacopia GuidePublished

Endacopia 1.05–1.06 update fixes

A version-by-version status reference for the full-release softlocks and crashes changed by Endacopia 1.05 and 1.06.

Table of contents

Update to Endacopia 1.06 or later before following an older report about these crashes or softlocks. Version 1.05 fixed several stuck states, but its Dice Room change was rolled back. Version 1.06 says the Dice Room crash was fixed again, although that update treats the result cautiously and asks players to report any repeat crash.

Full-release scope: These changes apply to the paid full release. They do not describe the standalone demo.

Quick status after version 1.06

Problem First addressed here Status in the update notes
Mellow can become stuck while interacting with the VHS 1.05 Listed as fixed
Leaving the shack without the metal detector can create a time-cycle exit softlock 1.05 Listed as fixed
Leaving the clown-chase room while opening the inventory can softlock the game 1.05 Listed as fixed
Summoning a boss while the inventory is open can softlock the game 1.05 Listed as fixed
Dice Room crash 1.06 The 1.05 change was rolled back; 1.06 says it is fixed but asks for immediate reports if it still happens
The Camera stops working after it is used on the pig 1.06 Listed as fixed
Entering a red vent while opening the inventory can softlock the game 1.06 Listed as fixed
Closing the TV app while a channel is playing can softlock the game 1.06 Listed as fixed

What changed in version 1.05

Version 1.05 added manual volume adjustment with the + and - keys. It also addressed:

  • the VHS interaction that could leave Mellow stuck;
  • the shack and metal-detector time-cycle softlock;
  • the frame-sensitive clown-chase and inventory softlock;
  • the boss-summon and open-inventory softlock;
  • two train mini-game hitboxes that could cause a game over inside the green area;
  • the Mirianne/Miriam name inconsistency and several typos;
  • Timesville night ambience continuing after leaving the area following a Chameleon picture; and
  • Mellow continuing to move when a walk key was held during a boss summon.

The planned Dice Room correction was removed from 1.05 after it caused save problems. That version therefore retained the earlier rare Dice Room crash.

What changed in version 1.06

Version 1.06 restored a Dice Room crash fix and asked players to report any remaining crash immediately. It also addressed:

  • a rare rendering-layer problem on the office stairs at the bottom right;
  • leaving a room while looking at Boone;
  • the Camera becoming unusable after taking a picture of the pig;
  • the red-vent and inventory softlock;
  • the TV app and active-channel softlock; and
  • another group of text corrections.

The Dice Room wording is not a guarantee that every save state is repaired. If the Dice Room still crashes after updating to 1.06 or later, send the game version, the action immediately before the crash, and any screenshot or video to andylandofficial@gmail.com.

Keep bug status separate from puzzle solutions

These version fixes do not change the confirmed routes in the Metal Detector guide, Timesville telescope solution, or Whack-a-Clown answer. Use those pages for the puzzle steps; use this page only to check whether a reported stuck state belongs to 1.05, 1.06, or an older build.

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