Endacopia 1.05–1.06 update fixes
A version-by-version status reference for the full-release softlocks and crashes changed by Endacopia 1.05 and 1.06.
Table of contents
Update to Endacopia 1.06 or later before following an older report about these crashes or softlocks. Version 1.05 fixed several stuck states, but its Dice Room change was rolled back. Version 1.06 says the Dice Room crash was fixed again, although that update treats the result cautiously and asks players to report any repeat crash.
Full-release scope: These changes apply to the paid full release. They do not describe the standalone demo.
Quick status after version 1.06
| Problem | First addressed here | Status in the update notes |
|---|---|---|
| Mellow can become stuck while interacting with the VHS | 1.05 | Listed as fixed |
| Leaving the shack without the metal detector can create a time-cycle exit softlock | 1.05 | Listed as fixed |
| Leaving the clown-chase room while opening the inventory can softlock the game | 1.05 | Listed as fixed |
| Summoning a boss while the inventory is open can softlock the game | 1.05 | Listed as fixed |
| Dice Room crash | 1.06 | The 1.05 change was rolled back; 1.06 says it is fixed but asks for immediate reports if it still happens |
| The Camera stops working after it is used on the pig | 1.06 | Listed as fixed |
| Entering a red vent while opening the inventory can softlock the game | 1.06 | Listed as fixed |
| Closing the TV app while a channel is playing can softlock the game | 1.06 | Listed as fixed |
What changed in version 1.05
Version 1.05 added manual volume adjustment with the + and - keys. It also addressed:
- the VHS interaction that could leave Mellow stuck;
- the shack and metal-detector time-cycle softlock;
- the frame-sensitive clown-chase and inventory softlock;
- the boss-summon and open-inventory softlock;
- two train mini-game hitboxes that could cause a game over inside the green area;
- the Mirianne/Miriam name inconsistency and several typos;
- Timesville night ambience continuing after leaving the area following a Chameleon picture; and
- Mellow continuing to move when a walk key was held during a boss summon.
The planned Dice Room correction was removed from 1.05 after it caused save problems. That version therefore retained the earlier rare Dice Room crash.
What changed in version 1.06
Version 1.06 restored a Dice Room crash fix and asked players to report any remaining crash immediately. It also addressed:
- a rare rendering-layer problem on the office stairs at the bottom right;
- leaving a room while looking at Boone;
- the Camera becoming unusable after taking a picture of the pig;
- the red-vent and inventory softlock;
- the TV app and active-channel softlock; and
- another group of text corrections.
The Dice Room wording is not a guarantee that every save state is repaired. If the Dice Room still crashes after updating to 1.06 or later, send the game version, the action immediately before the crash, and any screenshot or video to andylandofficial@gmail.com.
Keep bug status separate from puzzle solutions
These version fixes do not change the confirmed routes in the Metal Detector guide, Timesville telescope solution, or Whack-a-Clown answer. Use those pages for the puzzle steps; use this page only to check whether a reported stuck state belongs to 1.05, 1.06, or an older build.
Related guides
How to save in Endacopia
Find the roaming red Floppy disk character and use it to save full-release progress.
Read guideTimesville telescope puzzle solution
Place the telescope, reach the correct night sky, and connect the bright constellation stars.
Read guideWhat the metal detector finds
Search for the Timesville Fishing Paper and the Misery Town projector remote needed by two hidden routes.
Read guideWhack-a-Clown puzzle solution
Use the theater films to choose which four colored clowns to knock out.
Read guide